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Image Credit: IBT

Chet Faliszek on VR Gaming: “We’re at the Pong level…”

“None of know what the hell we are doing. We’re still just scratching the surface of VR. We still haven’t found out what VR is, and that’s fine. We’ve been making movies in pretty much the same way for 100 years, TV for 60 years and videogames for 40. VR has only really been [in […]
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Credit: The Verge

Jaunt Announces A New Virtual Reality Studio

‘Jaunt has been racking up content partnerships in recent months, announcing a deal with Revolt to create music-oriented experiences and another with Conde Nast for a serialized VR show. The latter concept — telling stories in short chunks over a period of time — is one way in which Jaunt plans to get over the […]
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Oculus Competition

Oculus Virtual Reality Competition

“Virtual reality company Oculus partners with software company Otoy to host a VR art competition. Running from now through July, the Render the Metaverse competition will offer $75,000 in prizes to artists that make the “most breathtaking” 360-degree stereo-panoramic submissions. Entrants will need to use Otoy’s own Octane VR rendering software, which is free for commercial […]
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Mod Removal

Steam Removes Paid Mods Feature

Well, that didn’t take long: “We’re going to remove the payment feature from the Skyrim workshop. For anyone who spent money on a mod, we’ll be refunding you the complete amount. We talked to the team at Bethesda and they agree. We’ve done this because it’s clear we didn’t understand exactly what we were doing. […]
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Killing Time

“The toxicity and empathy of social media, in videogame form”

“Killing Time at Lightspeed presents a take on social media that we don’t see often: as both a stage for educational self-expression and a window into the lives of others. Those who use social media are both (inadvertently or otherwise) watchers and performers; the nature of these applications forces users to fulfill these roles. This […]