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Pluto Gameworld: Screengrab 3

“The Good and the Bad of Escaping to Virtual Reality…”

‘As with all things, virtual reality can be taken to unhealthy extremes, and the idea of such a drastic shift—one that may entirely redefine social needs—may cause unease. But amid all the warnings, for many bored and lonely souls, the promise of a virtual escape is not unsettling, but exciting. For any who have longed to spend any amount of time in their favorite fantastical world—from Middle Earth to Westeros, Hyrule to Kanto—VR offers the opportunity. “VR is a rapidly developing technology,” Evans concludes, “both functional and escapist, and potentially offers a wondrous parallel universe of unlimited possibilities.”’

Source: The Good and the Bad of Escaping to Virtual Reality – The Atlantic