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Animating in Virtual Reality with Oculus Rift (Wired UK)

“The end goal is obviously to help animators design for virtual reality in a way that makes sense. You can see and experience the finished product as it is being built, zooming in to see the details up close and watching how the character moves before you in a virtual world. But Maddix goes further and calls it the “ultimate animation experience” — a combination of the technical skills and tools of the CG trade colliding with the freeform creativity of traditional stop-motion artists.”

Source: Animating in virtual reality with Oculus Rift (Wired UK)