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How To Support Gear VR and Google Cardboard In One Unity3D Project | Ralph Barbagallo

[Image Credits: ralphbarbagallo.com]

[Image Credits: ralphbarbagallo.com]

“The upcoming Unity 5.1 includes native Oculus support which may make this process a bit more complicated. Until then, these steps are the best way I can find to support both Cardboard and Gear VR in one project. I’m a big fan of mobile VR, and I think it’s necessary for any developer at this early stage of the market to get content out to as many users as possible.”

Source: How To Support Gear VR and Google Cardboard In One Unity3D Project | Ralph Barbagallo’s Self Indulgent Blog