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#nordicfish

Beta-Testing #nordicfish: Simulation and Interaction in Virtual Environments

A rundown of some contributions to Joellyn Rock’s beta-testing project involving simulation and interaction in Virtual Environments. The project testing included a setup with tweets live performance-projected. Enjoy. [
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Helping Game Students Form Their Own Studios

‘Much like Advanced Games, Bridge is a yearly competition: Groups from around the campus pitch their ideas to a panel made up of mentors. They’re looking for students who want to build their own companies and who have the leadership skills to actually make that happen.“So in many ways, we’re looking at the team,” said […]
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New German Fairytales Unearthed [Yes!]

“A whole new world of magic animals, brave young princes and evil witches has come to light with the discovery of 500 new fairytales, which were locked away in an archive in Regensburg, Germany for over 150 years. The tales are part of a collection of myths, legends and fairytales, gathered by the local historian […]
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VR Facial Expression Mimicking – It’s A Thing

“The system tracks the motion of a person’s mouth using a 3-D camera attached to the headset with a short boom. Movements of the upper part of the face are measured using strain gauges added to the foam padding that fits the headset to the face. After the two data sources are combined, an accurate […]
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Provocare

“Provocare” Digital Fiction: We Need Your Opinion, Stat!

Well. Between the announcement of the upcoming literary time-collapsing mashup project “Rumors of My Death” (commissioned by if:book Australia), and the English release of Enter+ Magazine’s “Creative Manual for Repurposing in Electronic Literature”, it’s certainly been a busy coupla weeks. Another project that’s been simmering away productively here is a tingling collaborative digital fiction involving […]