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“T[he]Issue” Showing At Beyond the Interface

For the past few weeks, I’ve been London-exhibiting a version of my Interactive Fiction work called “T[he]Issue” as part of a second site showing of Beyond The Interface. “T[he]Issue: The Geospatial and Mixed-Locative Colonisation Act of 2014” (“T[he]Issue” for short) is a work originally commissioned by Julian Stadon and Furtherfield Gallery for the Beyond the […]
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The Assembly

“”The Assembly’ aims for all the virtual reality headsets…”

“Virtual reality game The Assembly will launch alongside the Oculus Rift, Sony’s Project Morpheus for PlayStation 4 and Valve’s HTC Vive – at least that’s the plan.Developer nDreams told Eurogamer it intends for The Assembly to come out at the same time as each of the three major virtual reality headset. Sony’s said Morpheus will […]
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Pluto Screenshot 1

Game Design: “encompass[ing]…many possible flavors.”

After a discussion 3 days ago covering similar conceptual territory during a Pluto game dev session, this article really does target-resonate: “Stepping into games is like arriving at a cheese-tasting party where most of the crowd is angrily murmuring that cheddar and swiss are always and objectively the best cheeses on grounds of utility and […]
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Project Soli

▶ Welcome to Project Soli

Project Soli is developing a new interaction sensor using radar technology. The sensor can track sub-millimeter motions at high speed and accuracy. It fits onto a chip, can be produced at scale and built into small devices and everyday objects.
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Magic Leap Harnesses Neal Stephenson for an Augmented Reality Announcement

‘Onstage alongside CEO Rony Abovitz and Chief Futurist/superstar sci-fi novelist Neal Stephenson, Magic Leap’s Chief Creative Officer Graeme Devine said he had a secret to share before revealing plans for the AR platform. “We are going to start training developers on this” Devine said before encouraging developers to go visit its site and send a […]