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“Interactivos?’15” Open Call

The Interactive?’15 open call, which is part of the Objets in Common project, aims to take a look at all of the questions, disciplines and perspectives associated with the manufacturing of objects through a collaborative, interdisciplinary production workshop and a seminar devoted to theoretical reflection. We invite you to propose and share your prototypes for […]
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Killbox: A Drone Warfare Online Game

Killbox is a two player online game and interactive installation that critically explores the nature of drone warfare, its complexities and consequences. It is an experience which explores the use of technology to transform and extend political and military power, and the abstraction of killing through virtualisation. Killbox, involves audiences in a fictionalized interactive experience […]
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VR Minecraft Announcement

The second day of this year’s Oculus Connect conference for virtual reality developers kicked off with an announcement-rich keynote presentation. While the event was short on new game announcements, one big one got the crowd’s attention: Minecraft. A brief video confirmed that the hit game’s Windows 10 edition will launch on the Oculus Rift “next year,” and it […]
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Strong Female Characters: Rarely Strong, Barely Characters

When Dan O’Bannon was writing the script for Alien, he wrote the character of Ripley to be strong and complex. He also originally imagined Ripley being male. When no actor was found who could portray the character as O’Bannon had imagined, Casting Director Mary Selway brought them a woman who had every quality they were […]
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VR Devving: Game Design Rules to Unlearn

Minority Media’s Patrick Harris is coming to grips with VR game design as he works on the VR-only Time Machine, and at Oculus Connect today he shared 5 examples of the critical lessons he’s learned….“Playing games in VR really changes something about how players learn how to play our games,” Harris said. “Players learn fast […]