What about having STEM at the center of Art and Design? I am not suggesting doing away with the three STEAM goals, but I am recommending some sort of balance by extending or broadening these goals; the current ones are lopsided. I strongly advocate new ways of starting with design and the arts, and then surfacing STEM concepts from within art and design. For the STEM subset of computing, this advocacy resulted in the aesthetic computing movement. Recently, this approach has taken root in learning systems thinking in the art museum.