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Pluto at ICIDS20156

#PRISOM + Pluto at the 8th International Conference on Interactive Digital Storytelling

Now the showcasing-dust has settled and the conference is all wrapped up, have a dual-image-squizz at the #PRISOM and Pluto setup at the exhibition component of the 8th International Conference on Interactive Digital Storytelling: If you could do with a quick explanation of the Show, here’s one: Fragmentation can refer to the way the processes […]
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Adele’s Hello by the Movies

 
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Call: Kingston University London Arts and Humanities PhD Programme

The lovely Maria Mencia [to whom I’ll soon be sending my completed #PRISOM book chapter for our upcoming #WomenTechLit book] has put out this Facebook-call: “Hi, anybody interested in doing a PhD in London under my supervision please get in touch to help you write your proposal. School deadline Wednesday 6th Jan 2016 to review […]
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Art Monthly’s Dec/Jan Feature: “Glitch Poetics”

In our hypermediated world, how have artists such as Caroline Bergvall, Mez Breeze, Erica Scourti and Ryan Trecartin utilised glitches to reveal language itself to be an embodied medium? Source: Art Monthly : Magazine : Issue : 392 Dec-Jan 15-16
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[Image Credits: kotaku.com]

Ghost in the Shell was Made for Virtual Reality

The movie began with a sequence of the major’s cyborg body slowly being pieced together and moves on to a combat sequence between the major and a military-looking mech. The short has several of the staples of the series, like the major hacking a mech or scenes that seem to have some kind of metaphysical […]