No Comments

Divination Pirate Girls

*Divination* Pirate Girls wade through network traffic leaving a glowing dystopia of exploited data in their wake. Divination is traditionally is a method of visualising events that are not immediately physically observable. The artwork *Divination* highlights the ease of access to so-called private data and offers an alternative view of information we transmit on a […]
No Comments

The making of Monument Valley

The BAFTA-winning development team behind Monument Valley share lessons learned on their journey to creative and commercial success. Hosted by Jordan Erica Webber with panelists: * Johnathan Topf – Senior Artist, ustwo games * David Fernandez Huerta -Senior Artist, ustwo games * Michael Anderson – Junior Producer, ustwo games.
No Comments

How Game Developers can Choose Winning IP

It is important to marry the right genre with the right IP. Early on we only had one game called Kingdoms of Camelot, which was strategy based. When considering an IP, each time we would ask if it would make sense with the genres and gameplay we were good at. For example, would Star Wars […]
No Comments
[Image Credits: 3dvrcentral.com]

Oculus Launches “VR for Good” in High Schools

Oculus is rolling out a program with the goal of using VR as an inspiration for social change. Dubbed VR for Good, the program launches with two pilots. In the first, the Facebook-owned company is connecting students at nine San Francisco Bay Area high schools with professional filmmakers, the aim of which is to have […]
No Comments

Star Wars HoloChess AR Game

LucasArts and Tippett, the founder of Tippett Studio, decided to collaborate to bring the augmented reality game to life. HoloGrid Monster Battle looks like the HoloChess game seen in some Star Wars movies including the latest release, “Star Wars: The Force Awakens”. Tippett and his team will develop the said augmented reality game but not […]