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All The Delicate Duplicates Interview | Words About Games @ EGX 2016

Gary interviews Tracey McGarrigan about All The Delicate Duplicates, a digital fiction game about the relationship between a father and a daughter that is strained by arcane objects that they’ve inherited from Aunt Mo.
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1990s Virtual Reality Papers Collection

This is a collection of papers, reports and concepts around the idea of Virtual Reality as presented in the years of 1990-1995. They are in a variety of formats ranging from text to Postscript and are offered in their original .ZIP archives from a CD-ROM of files from 1995. Source: 1990s Virtual Reality Papers Collection […]
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CMO of Unity discusses VR and the Next Generation of Immersive Experiences

Clive presents his views on the quickly evolving VR space and the drive to create more immersive gaming experiences. Alongside a new virtual storytelling language, we’re seeing an evolving mixed medium that brings in physical sensation. From Unity’s use in the untethered hyper-reality experience Ghostbusters: Dimension to the Leviathan Project’s tactile challenges, he has a […]
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Contest: Recreate a Movie Scene in VR

What would your favourite movie scene look like if you could explore it from within? Maybe there are hints about the story that we never saw because they were not in the picture, or maybe the new perspective gives an entirely new spin to what’s going on! In our new community contest we’re challenging you […]
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“Future Possible”: ABC Radio Interview

…so here’s an ABC radio interview with my fine self and the lovely Adelaide Rief about our upcoming speaking event as part of the “Future Possible” Series, during which I even made [some sort of] sense banging on about Augmented Reality, Digital Fiction, Virtual Reality, Tilt Brush, and monsters [of course]. And here’s a *massive* […]