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Processing Foundation — Fellowships

The Processing Foundation is currently accepting applications for the 2018 Fellowship Program. To apply, go here. Processing Foundation Fellowships support artists, coders, and collectives in visionary projects that conceive a new direction for what Processing as a software and a community can do. Fellowships are an integral part of the Processing Foundation’s work toward developing […]
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Intimate Mechanics: One Model of Electronic Literature

So having entertained some debatable claims about extremes, we can now turn to the far more interesting middle space…we find works like Mez Breeze’s _cross.ova.ing ][4rm.blog.2.log][_, Talan Memmott’s Lexia to Perplexia, and my own Under Language, where scriptonic expression fuses with the vocabulary and syntax of computational code. Source: Microsoft Word – Moulthrop – Intimate […]
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Codeology: Bringing to Life the Art and Science of Code

Codeology is an open-source project that brings to life the art and science of code. An algorithm analyzes GitHub projects and creates unique organic forms based on the codebase size and language. As no two pieces of code are alike, no two Codeology forms are alike. Source: Codeology
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Mezangelle as Post-Human Writing

“I think poets in particular play a really important role in drawing attention to the way these technologies are evolving…Mez Breeze is maybe the most recognizable Glitch Poetics artist that I mention, in that her way of writing is a composite of code language (so algorithms or a written piece of code) and a poem….They […]
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Why the STEAM Argument is One-Sided

What about having STEM at the center of Art and Design? I am not suggesting doing away with the three STEAM goals, but I am recommending some sort of balance by extending or broadening these goals; the current ones are lopsided. I strongly advocate new ways of starting with design and the arts, and then […]