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Electronic Literature Organisation Updates: Shenanigans Level = High

It’s been a good long while since I’ve had the time to update y’all on shenanigans here at Mez Breeze Design and believe me, the shenanigans have been lapping at a brimmingly-high-level with oodleloads of events, creative works and projs both happening and in the pipe. So I’m breaking out of this time-imposed CoS [Cone […]
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“Post-Digital Literary Studies”: Florian Cramer

“…this observation in turn calls for a critical examination of the degree to which “digital humanities” and “digital literary studies” still play a role in such an outdated narrative of progress; a narrative which increasingly documents a gap between a broader culture on one hand, and on the other hand the world of policy makers […]
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Call for Applications: New Study Paths in Master Media Design & Communication

From app stores to art book fairs and zine shops, from darknets to sneakernets, from fansubs to on-demand services, and from tweeting to whistleblowing, the act of making things public, that is to say publishing, has became pivotal in an age infused with myriad media technologies. The tension between the publishing heritage and novel forms […]
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TrAce Online Writing Centre Archive Needs Our Help

In sad-news-for-the-day, it looks like the archive of the acclaimed TrAce Online Writing Centre is now defunct and in need of a complete overall to get it back up and functioning. As Sue Thomas, previous Director of the Centre, says: Bad news from NTU about the trAce Archive: “NTU has hosted the Trace Archive for […]
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Gamification Ebook Now Available

“From schools, through workplaces, healthcare, travel, and marketing, to everyday leisure activities and even sex, life is becoming more and more gamified. Yet the definition of gamification is still volatile. All the authors in this book try to grasp the meaning, the sense and the consequences of this accelerating trend. Gamification is widely perceived as […]