So there’s certain news tidbits that I should’ve been rabidly noting down here lately [think: this, that, and the other], but due to deadline insanity and crazyhuge workloads, instead I’ve found myself in a-neglect-my-blog rut… …until now. I’m the very definition of thrilled [look it up in the dictionary: betcha there’s one o’ my Virtual […]
Gary interviews Tracey McGarrigan about All The Delicate Duplicates, a digital fiction game about the relationship between a father and a daughter that is strained by arcane objects that they’ve inherited from Aunt Mo.
The wonderful Skot Deeming has curate-included #PRISOM, our anti-surveillance game made with Dreaming Methods and Chris Joseph, as part of this fantastic festival. #PRISOM is exhibited alongside such other amazing projects as The Stanley Parable, Papers, Please and Atari-Noise. Since 2005, The National Council for Culture and Arts, through the National Center of Arts and […]
Mammothly buzzing here off the back of a redonkuously successful Pluto demo test [in anticipation of our impending “I can’t even” news]. Also feeling ubergleeful about next week: #Carnivast is showing at #ELO15, #PRISOM is being showcased at #NotGamesFest, + Chpt 2 of “A [[Non]] Guardian Age” is to be officially released. Go […]
The NOTGAMES FEST is an alternative games program to the mainstream events in Cologne taking place mid-August. The event is highly inspired by the NOTGAMES idea of Belgian interactive artists Tale of Tales and hosted by the Cologne Game Lab – Institute for Game Development and Research at the Cologne University of Applied Sciences. Heart piece […]