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2017 International Festival of Virtual Reality: “Las Ranetas”

So there’s certain news tidbits that I should’ve been rabidly noting down here lately [think: this, that, and the other], but due to deadline insanity and crazyhuge workloads, instead I’ve found myself in a-neglect-my-blog rut… …until now. I’m the very definition of thrilled [look it up in the dictionary: betcha there’s one o’ my Virtual […]
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Australian Senate: No National Games Support

…and politicians wonder why the vast majority of Aussies are thoroughly disillusioned with the state of governance today.
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From the “Shuddup & Take My Money” Dept: Half-Life 2 VR Greenlight

Half Life 2: VR is a mod for the 2004 PC gaming classic by Valve Software. It is a community project that aims to allow players to experience the world of Half Life in a modern VR headset like the Oculus Rift or HTC Vive, and has been in development since 2013. See this Road […]
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“That Idiotic Bogost Article” vs EMPAWER SC

So after finding myself immersed in the bowels of a “grrrRRRish”-reactive reply to *that* snort-inducing “Video Games are Better Without Stories” text [ie “That idiotic Bogost article” as one of my mates recently labelled it], then ultimately deciding [in the absence of any mention in said article regarding nuanced interplay in games involving prescriptive (aka […]
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A Year and a Bit: The Good, The Bad, and the Mugglesy

Seems it’s turning out to be  hellova year here, and we’re only 4 months in. So far in 2017, here at MBD we’ve had Digital-Fiction-Award-shortlisted projects, and honorable mentions, and theorising all over the MDB shop: most of which have been centered on the release of “All the Delicate Duplicates”, on which we hit the […]