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“That Idiotic Bogost Article” vs EMPAWER SC

So after finding myself immersed in the bowels of a “grrrRRRish”-reactive reply to *that* snort-inducing “Video Games are Better Without Stories” text [ie “That idiotic Bogost article” as one of my mates recently labelled it], then ultimately deciding [in the absence of any mention in said article regarding nuanced interplay in games involving prescriptive (aka […]
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A Year and a Bit: The Good, The Bad, and the Mugglesy

Seems it’s turning out to be  hellova year here, and we’re only 4 months in. So far in 2017, here at MBD we’ve had Digital-Fiction-Award-shortlisted projects, and honorable mentions, and theorising all over the MDB shop: most of which have been centered on the release of “All the Delicate Duplicates”, on which we hit the […]
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Your Decisions at the New Star Wars Theme Parks Will Have Consequences

During a panel at Star Wars Celebration in Orlando this weekend, it was revealed that the fully immersive theme park areas will allow visitors to develop a reputation. That’s right. If you ride the attraction that pits the First Order vs. the Resistance, the side you pick will have ramifications throughout the park. Fly the […]
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EOI sARTorial — dLux MediaArts

Students and recent graduates are invited to submit expressions of interest to dLux MediaArts for participation in its sARTorial program. sARTorial: where digital art meets fashion, sound and technology. Part run-way and part performative art exhibition sARTorial showcases the latest possibilities in wearable art and tech.This is an exciting and unique opportunity for media artists, […]
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But what does it mean to design a virtual world?

But what does it mean to design a virtual world? Come join us on Friday 25 November 2016 as we hear from leading designers, artists and thinkers whose work explores the ways in which videogames reflect and augment our reality. Parallel Worlds is the V&A’s first conference dedicated to the design and culture of videogames […]