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Empathy Games: Tying Personal Experiences To Game Narratives

‘For Caballero, Papo & Yo’s legacy isn’t about the details. It’s about the reaction he’s heard from fans who see the world a bit differently after seeing how the game handled alcoholism. And he’s hoping for the same effect with Cali.To that end, much like in Papo & Yo, players can expect Cali to, at […]
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Inanimate Alice Via "Spread The Word"

Connecting Stories Between New and Traditional Forms of Writing

Strangely enough, I’ve just been going over some of the design assets I’ve thus-far contributed to Inanimate Alice Episode 6 [and about to construct more], and this pops up on my “interesting” radar: “Inanimate Alice is a browser-based work of interactive fiction, one which has gradually evolved into an award-winning digital literacy tool. It tells […]
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Write for Fallen London

Now Hiring: Fallen London Narrative Writer-Designer

“Failbetter is growing, and we need more writer-designers – but we’re looking for a very particular set of talents and aptitudes. We are looking for candidates who are both writer and game designer – who can produce quality prose, and also use choice, consequence and game mechanics to produce a satisfying experience.So we’re now accepting […]
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The Future of Storytelling at NYU ITP

A sampling of projects at The Future of Storytelling demo day at NYU ITP.