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Codes & Modes: ReFraming Reality, Virtuality & Non-Fiction Media

Amidst the flurry of techno-utopian industry hype surrounding Virtual Reality, Augmented Reality, Mixed Reality, Artificial Intelligence, and Machine Learning, not enough attention has been paid to long-term socio-cultural or neurobiologial impacts of these new technologies. How can theorists, activists and artists develop a useful framework to explore the complex implications of using these technologies? This […]
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1990s Virtual Reality Papers Collection

This is a collection of papers, reports and concepts around the idea of Virtual Reality as presented in the years of 1990-1995. They are in a variety of formats ranging from text to Postscript and are offered in their original .ZIP archives from a CD-ROM of files from 1995. Source: 1990s Virtual Reality Papers Collection […]
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CMO of Unity discusses VR and the Next Generation of Immersive Experiences

Clive presents his views on the quickly evolving VR space and the drive to create more immersive gaming experiences. Alongside a new virtual storytelling language, we’re seeing an evolving mixed medium that brings in physical sensation. From Unity’s use in the untethered hyper-reality experience Ghostbusters: Dimension to the Leviathan Project’s tactile challenges, he has a […]
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[Image Credits: sign.site]

Launch of “Ghost in the Shell” Virtual Reality App Delayed

The launch date of the “GHOST IN THE SHELL: THE MOVIE Virtual Reality Diver” smartphone app has been changed to Late Summer 2016.We have decided to delay the release for technical reasons, in order to meet our users’ expectations in terms of quality. Source: GHOST IN THE SHELL THE MOVIE VIRTUAL REALITY DIVER
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Contest: Recreate a Movie Scene in VR

What would your favourite movie scene look like if you could explore it from within? Maybe there are hints about the story that we never saw because they were not in the picture, or maybe the new perspective gives an entirely new spin to what’s going on! In our new community contest we’re challenging you […]