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From ‘Inanimate Alice’ to ‘The Fantastic Flying Books’: How Transmedia and Digital Books Are Transforming School Libraries

What is a book, anyway? If players of the brooding computer game Dear Esther can consume a full-blown ghost story simply by wandering at will through a deserted island in Scotland’s Hebrides (finding fragments of letters, music, and clues as they walk), shouldn’t that be called a book? Critics can’t seem to agree on a […]