No Comments

Artificial Neural Networks Reconstruct “Blade Runner”

In this blog I detail the work I have been doing over the past year in getting artificial neural networks to reconstruct films — by training them to reconstruct individual frames from films, and then getting them to reconstruct every frame in a given film and resequencing it. The type of neural network used is an autoencoder. […]
No Comments

“What if both game designers and filmmakers were to create a game or film…”

“Film and game professionals and students, designers, and storytellers are invited to create a short (interactive) animation or game that takes place on the famous free Amsterdam ferry over the river IJ. Het Pontje, as the locals lovingly call it, connects the center of the city to the upcoming north district. DE PONT is part […]