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Human Design

“Humane Design – Games Must Be Good to Their Players”

After making the shortlist in the “Games Development” Category of the 2015 MCV Pacific Women In Games List which profiles the: “…most influential women across all facets of the Australian and New Zealand Games Industries”, this crucial idea of Humane Design rings even more stridently in my game-creatorish ears: “Games do not dictate our behavior, […]