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“VR for Education” Reviews Perpetual Nomads

We’re positively chuffed here at Mez Breeze Design Headquarters to report that Elliot Hu-Au, a reporter from the publication “Virtual Reality in Education”, has taken the time to review our VR Experience Perpetual Nomads. It’s a great review which includes such gems as: “Perpetual Nomads is an immersive and visually impressive short story that contains […]
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2017 International Festival of Virtual Reality: “Las Ranetas”

So there’s certain news tidbits that I should’ve been rabidly noting down here lately [think: this, that, and the other], but due to deadline insanity and crazyhuge workloads, instead I’ve found myself in a-neglect-my-blog rut… …until now. I’m the very definition of thrilled [look it up in the dictionary: betcha there’s one o’ my Virtual […]
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Pluto Gameworld: Screengrab 1

_9MOTHER9HORSE9EYES9: the mysterious tale terrifying Reddit

Although is apparently only a single author, and the destination and purpose of its tale is unknown (we can only hope it’s not a viral marketing stunt), the writer’s use of Reddit as a storytelling platform means a new kind of format unique to internet fiction, and new opportunities for readers to participate and engage […]
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Canada-Australia CoProductions Receive Over $700,000 in Funding [We’re One!]

Remember that crazybig announcement we had fun teasing you with in our last post? Well, now the embargo has been lifted, we’re gobstonkingly thrilled to announce that “Inanimate Alice: Perpetual Nomads”, our new Interactive Digital Novel and Virtual Reality Series, has been selected for production funding through the Canada – Australia Interactive Digital Media Incentive! […]
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[Image Credits: filmlinc.org]

NYFF Convergence: The Intersection of Technology + Storytelling

Focusing on the intersection of technology and storytelling, NYFF Convergence (which is broken into three categories: Films, Panels, and Interactive Presentations) offers audiences and creators the unique opportunity to experience a curated selection of some of the most exciting interactive projects being produced today. “When we first kicked this thing off [three years ago] it […]