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What AR and VR Can Learn from MMOs

In this 2017 GDC session, MMO designer Raph Koster talks about the social and ethical implications of turning the real world into a virtual world, and how the lessons of massively multiplayer virtual worlds are more relevant than ever.
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When Video-Game Worlds End

  Whether it’s the final horror of The Matrix Online or the somber last acts in ToonTown Online, it isn’t hard to see how the end of an MMO constitutes an apocalypse of the first and second kind (i.e. “the end” and that which resembles the end). From the perspective of the characters who inhabit […]
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Blizzard Entertainment Retrospective

“Did you know that Blizzard Entertainment was originally founded under a completely different name? What is the significance of Jawassic Park in the context of Blizzard Entertainment’s art culture? Whatever happened to Orcs in Space? Clocking in at almost an hour, this video features candid commentary from the people who have spent the last two […]