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Provocare Digital Fiction Project Launched

#Provocare Hard Launch + Assorted Announcement Goodness

Away-stepping from tech for a long weekend and it seems ‘sif the digital world continues to turn without me being in it [how *dare* it! ;)]. Anyhoo, just checking into the Studio and *BOOM!!* – excite-worthy announcements are now splathered all over the shop, including: Transitio_MX06 is wrapping up as we speaktype, with #PRISOM having […]
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#PRISOM Now On Show at TRANSITIO_MX 06

The wonderful Skot Deeming has curate-included #PRISOM, our anti-surveillance game made with Dreaming Methods and Chris Joseph, as part of this fantastic festival. #PRISOM is exhibited alongside such other amazing projects as The Stanley Parable, Papers, Please and Atari-Noise. Since 2005, The National Council for Culture and Arts, through the National Center of Arts and […]
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Watch Auriea’s Vine, “#notgamesfest @mezbreezedesign #PRISOM”

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Crowdsourcing Learn to Fly + MBD News

    Mammothly buzzing here off the back of a redonkuously successful Pluto demo test [in anticipation of our impending “I can’t even” news]. Also feeling ubergleeful about next week: #Carnivast is showing at #ELO15, #PRISOM is being showcased at #NotGamesFest, + Chpt 2 of “A [[Non]] Guardian Age” is to be officially released. Go […]
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#PRISOM On Show at NOTGAMES Fest

The NOTGAMES FEST is an alternative games program to the mainstream events in Cologne taking place mid-August. The event is highly inspired by the NOTGAMES idea of Belgian interactive artists Tale of Tales and hosted by the Cologne Game Lab – Institute for Game Development and Research at the Cologne University of Applied Sciences.┬áHeart piece […]