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Four Games That Tell Great Stories – And How They Do It

So often, the emphasis in video games marketing is on violence system at the core of the product; narrative designers, then, are viewed as the people who sew an emotional stitch through the levels to hold the thing together. But time and time again, players really turn up for the moment in which a story […]
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[Image Credits: kotaku.com]

Ghost in the Shell was Made for Virtual Reality

The movie began with a sequence of the major’s cyborg body slowly being pieced together and moves on to a combat sequence between the major and a military-looking mech. The short has several of the staples of the series, like the major hacking a mech or scenes that seem to have some kind of metaphysical […]
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The Future of Storytelling at NYU ITP

A sampling of projects at The Future of Storytelling demo day at NYU ITP.
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Google Spotlight: Sensor Fusion in/for Mobile Stories

Immerse yourself in a world of storytelling made just for mobile. Engineers and critically-acclaimed filmmakers are bringing stories to life using the latest advances in mobile technology. Using 3D and 2D animation, 360° spherical cinema-quality video, full-sphere surround sound, and sensor fusion techniques, the screen is now a window into a story that unfolds all […]