Inanimate alice

2016
6 Feb

Coming Soon: "Inanimate Alice: The Last Gas Station" Official Release

The official release of "Inanimate Alice: The Last Gas Station" (aka Episode 6) is swoon-worthy-soon!
2015
8 Dec

Countdown Begins to "Inanimate Alice: The Last Gas Station" Beta

It's been a long time coming, and now the beta release of Episode 6 of the born-digital series Inanimate Alice is so close we can almost taste it. Ian Harper, the Series Producer [with whom I'm currently in the midst of cooking up an exciting new Inanimate Alice Storyverse co-production] has this to say about "
2015
15 Jul

From 'Inanimate Alice' to 'The Fantastic Flying Books': How Transmedia and Digital Books Are Transforming School Libraries

What is a book, anyway? If players of the brooding computer game Dear Esther can consume a full-blown ghost story simply by wandering at will through a deserted island in Scotland's Hebrides (finding fragments of letters, music, and clues as they walk), shouldn't that be called a book? Critics can't seem to agree on a name for this new genre reflected in Inanimate Alice: multimedia online novels, ebooks, touchable TV, paratext, or technotext have all been used.
2015
29 Jun

A Frissonic Monday MBD Update: Who'dathunkit?

So now that you're getting used to a MBD update mid-week....SURPRISE! Let's mix-it-up-a-tad and slot one into the Monday mix [this could be the last for a while, as that workaholic mode is gonna be revved up high for the foreseeable future - so let's go at it full pelt, shall we?]: Locking in the interview date/time for "
2015
18 Jun

This Week at MBD: Digital Fictions, Peer-Reviewing, Publications + Reviews

Alright, so this week - although only being officially half-over - has contained some absolute gems in the rampant-excitement-department: let's quickly cycle through em, shall we? #PRISOM has been delightfully analysed in "Thinking Through Digital Media", a book that: "...offers a means of conceptualizing digital media by looking at projects that think through digital media, migrating between documentary, experimental, narrative, animation, video game, and live performance.