Testimonials
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Canberra Noted Writers’ Festival

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"Groundbreaking digital/games writer @MezBreezeDesign has been cracking open online writing formulas for 20 years. We'll just try to keep up."

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Australian Writers’ Guild

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"Mez Breeze is a fantastic independent games developer and writer known for her intense and subversive games and digital art."

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Micha Cárdenas

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"Mez Breeze has accomplished what many new media artists strive for: to not just create a work of art, but a new genre of art."

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Rosie Cross

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"Mez Breeze is the best darn editor on the planet."

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Peter Ciccariello

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"Mez Breeze is one of the most innovative artists working in new media. Her expertise and technical knowledge is unsurpassed in the field. "

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Linda Carroli

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"Mez knows no bounds as she skims the confluence of virtuality, technology and textuality."

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Joel Falconer

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"Every once in a while you'll find a gem who can reliably produce creative but factual, well-researched work that reads with personality and gravitas. Mez Breeze is one of these writers. She'll always deliver her best work and she'll always do it on time."

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Jeremy Hight

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"Mez is both a brilliant groundbreaking polymath and an incredibly nice person who is a joy to work with."

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Mark Marino

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"I've never encountered anyone with the unique joy and delight in language as @netwurker [from] @MezBreezeDesign."

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Selena Hanet-Hutchins

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"...Mez Breeze experimented with temporality and structure, with interactivity and interface, and honoured the reader’s role in making [a] story."

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Lucy Alexander

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"An emergency elevator pitch consult with Mez turned the ideas I'd been working with on their heads, and re-energised the way the piece was functioning so that I fell in love with what I was trying to do all over again. Quick, concise and thoughtful."

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Kane Faucher

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"Blurring the distinctions between the alleged virtual and real, Mez is a chiasm-force in both milieus."

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Louis Lapprend

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"Mez is a joy to work with. Mez Breeze Design are fast, efficient and original."

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Rebecca Cannon

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"Mez is not only one of the world's most knowledgeable experts on contemporary digital culture, she's also one of its most inspiring innovators."

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Rob Wittig

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"Mez Breeze is simply the most amazingly talented writer!"

Mez Breeze Design crafts digital fiction, VR + AR experiences, games, experimental storytelling, interactive fiction, and other genre-defying output. Current and past clients/tinkerings include the award-winning All the Delicate Duplicates, Screen Australia/The Australian Government and the Canadian Media Fund’s commissioning of the Virtual Reality Adventure Inanimate Alice: Perpetual Nomads (upcoming), the Queensland Government/Queensland Creative Industries, if:book Australia, The Next Web, and World of Warcraft: Emergent Media Phenomenon.

The head honcho of Mez Breeze Design has been working for a good long while [since the mid 1990’s] to produce a splodge-like array of digital, electronic, game-like, and mixed reality output that often can’t quite be categorized into neat little boxes [pssst: she secretly enjoys this fact]. Continuing to challenge what’s acceptable in creative industries such as games, literature, visual arts + mixed reality, Mez does *so* enjoy playing elastic-snap with traditional notions of what defines such formats [ie boundary-pushing output that challenges all types of conventions while learning to successfully resist Imposter Syndrome].>>

Mez has an officialese-sounding “TO DO” list, which includes advising the Mixed Augmented Reality Art Research Organisation, serving as an Advisory Editorial Board Member of the Digital Journal Thresholds, and code-dabbling as a Senior Research Affiliate of the Humanities and Critical Code Studies Lab. She’s also Coproducer, Lead Interactive Writer, and Creative Director of “Inanimate Alice: Perpetual Nomads”, a Virtual Reality Experience that premieres in 2018, and was a juror of the 9th International Conference on Interactive Digital Storytelling Exhibition [phew, right?].

Currently, Mez’s works reside in hallowed-halled [heh] Collections as diverse as The World Bank, Cornell’s Rose Goldsen Archive at Cornell University, and the National Library of Australia. She is also in the process of developing a comprehensive career archive with Duke University’s Curator Collection team [which is taking years, all due to Mez’s tendency to rampantly overwork]. This archive is to be housed at the Rubenstein Rare Book and Manuscript Library.

 

Selected Clients
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