Testimonials
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Canberra Noted Writers’ Festival

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"Groundbreaking digital/games writer Mez Breeze has been cracking open online writing formulas for 20 years. We'll just try to keep up."

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Australian Writers’ Guild

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"Mez Breeze is a fantastic independent games developer and writer known for her intense and subversive games and digital art."

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Micha Cárdenas

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"Mez Breeze has accomplished what many new media artists strive for: to not just create a work of art, but a new genre of art."

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James Morgan

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"Mez Breeze is a smart, witty, creative individual with an incredible depth of knowledge and experience in game spaces and augmented realities."

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Peter Ciccariello

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"Mez Breeze is one of the most innovative artists working in new media. Her expertise and technical knowledge is unsurpassed in the field. "

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Linda Carroli

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"Mez knows no bounds as she skims the confluence of virtuality, technology and textuality."

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Robert Rice

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"Mez has a brilliant mind. She is a wonderful rarity and I would instantly welcome any opportunity to work with her in the future and highly recommend her. She is an asset to any team or project."

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Jeremy Hight

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"Mez is both a brilliant groundbreaking polymath and an incredibly nice person who is a joy to work with."

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Mark Marino

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"I've never encountered anyone with the unique joy and delight in language as Mez."

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Selena Hanet-Hutchins

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"...Mez Breeze experimented with temporality and structure, with interactivity and interface, and honoured the reader’s role in making [a] story."

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Will Hansen

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"Mez Breeze’s work has been groundbreaking and important in the fields of electronic literature and Internet art...access to the documentation of how these works were created will be important for future generations."

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Kane Faucher

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"Blurring the distinctions between the alleged virtual and real, Mez is a chiasm-force in both milieus."

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Louis Lapprend

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"Mez is a joy to work with."

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Rebecca Cannon

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"Mez is not only one of the world's most knowledgeable experts on contemporary digital culture, she's also one of its most inspiring innovators."

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Rob Wittig

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"Mez Breeze is simply the most amazingly talented writer!"

Mez Breeze Design crafts XR art and fiction, VR + AR experiences, games, experimental storytelling, interactive fiction, and other genre-defying output. Current and past clients/tinkerings include the award-winning All the Delicate Duplicates, the Virtual Reality Adventure Inanimate Alice: Perpetual Nomads, the Queensland Government/Queensland Creative Industries, if:book Australia, The Next Web, and World of Warcraft: Emergent Media Phenomenon.

Recent accolades and exhibitions include Mez’s Virtual Reality Experience “Our Cupidity Coda” being a Finalist in the EX Experimental New Media Art Awards in January 2018, while in November 2017 “This Golden Stance” was showcased at the Las Ranetas International Festival of Virtual Reality alongside the Oculus Story Studio produced “Dear Angelica” and Sony’s “Snatch”. Microsoft’s MCV Pacific Women In Games listed Mez in their 2017 “Game Changers” Honorable Mentions, and Dev Diner named Mez as a 2017 Honorable Nominee for her VR work. In 2016, Mez took up an invite from the digital arts organisation Rhizome to have work memorialized in their Net Art Anthology. Her co-developed narrative game “All the Delicate Duplicates” has won multiple awards, including the 2015 Tumblr International Prize, 2016 Best Overall Game at the Game City Festival, and 2017 Game Design Award in the Best Experimental Game Category. “#PRISOM”, Mez’s 2013 Augmented Reality Game developed with Andy Campbell, was commissioned for the 2013 International Symposium on Mixed and Augmented Reality and made the Finals of the 2014 WA Premier Book Awards for Digital Narrative. Academic James O’Sullivan describes #PRISOM as: “…the digital equivalent of Orwell’s 1984“.

Mez is one of the artists selected for the 2018 Microsoft and MasterpieceVR’s joint “VR Influencers” Initiative where VR Artists were invited to design 3D models for a futuristic sustainable city using a Samsung Odyssey WMR Headset. Her projects are taught worldwide and her works reside in Collections as diverse as The World Bank, Cornell’s Rose Goldsen Archive and the National Library of Australia. She is also in the process of developing a comprehensive career archive with Duke University’s Curator Collection team: this archive is to be housed at the Rubenstein Rare Book and Manuscript Library.

Mez currently serves an Advisor to the Mixed Augmented Reality Art Research Organisation and as an Editorial Board Member of the Digital Journal Thresholds, and is a Senior Research Affiliate of the Humanities and Critical Code Studies Lab.

 

Selected Clients/Partners
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