Testimonials
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Canberra Noted Writers’ Festival

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"Groundbreaking digital/games writer @MezBreezeDesign has been cracking open online writing formulas for 20 years. We'll just try to keep up."

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Australian Writers’ Guild

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"Mez Breeze is a fantastic independent games developer and writer known for her intense and subversive games and digital art."

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Micha Cárdenas

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"Mez Breeze has accomplished what many new media artists strive for: to not just create a work of art, but a new genre of art."

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Rosie Cross

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"Mez Breeze is the best darn editor on the planet."

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Peter Ciccariello

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"Mez Breeze is one of the most innovative artists working in new media. Her expertise and technical knowledge is unsurpassed in the field. "

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Linda Carroli

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"Mez knows no bounds as she skims the confluence of virtuality, technology and textuality."

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Joel Falconer

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"Every once in a while you'll find a gem who can reliably produce creative but factual, well-researched work that reads with personality and gravitas. Mez Breeze is one of these writers. She'll always deliver her best work and she'll always do it on time."

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Jeremy Hight

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"Mez is both a brilliant groundbreaking polymath and an incredibly nice person who is a joy to work with."

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Mark Marino

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"I've never encountered anyone with the unique joy and delight in language as @netwurker [from] @MezBreezeDesign."

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Selena Hanet-Hutchins

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"...Mez Breeze experimented with temporality and structure, with interactivity and interface, and honoured the reader’s role in making [a] story."

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Lucy Alexander

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"An emergency elevator pitch consult with Mez turned the ideas I'd been working with on their heads, and re-energised the way the piece was functioning so that I fell in love with what I was trying to do all over again. Quick, concise and thoughtful."

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Kane Faucher

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"Blurring the distinctions between the alleged virtual and real, Mez is a chiasm-force in both milieus."

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Louis Lapprend

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"Mez is a joy to work with. Mez Breeze Design are fast, efficient and original."

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Rebecca Cannon

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"Mez is not only one of the world's most knowledgeable experts on contemporary digital culture, she's also one of its most inspiring innovators."

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Rob Wittig

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"Mez Breeze is simply the most amazingly talented writer!"

Mez Breeze Design crafts digital art and fiction, VR + AR experiences, games, experimental storytelling, interactive fiction, and other genre-defying output. Current and past clients/tinkerings include the award-winning All the Delicate Duplicates, Screen Australia/The Australian Government and the Canadian Media Fund’s commissioning of the Virtual Reality Adventure Inanimate Alice: Perpetual Nomads (upcoming), the Queensland Government/Queensland Creative Industries, if:book Australia, The Next Web, and World of Warcraft: Emergent Media Phenomenon.

Recent accolades and exhibitions include Mez’s Virtual Reality Experience “Our Cupidity Coda” being a Finalist in the EX Experimental New Media Art Awards in January 2018, while in November 2017 “This Golden Stance” was showcased at the 2017 Las Ranetas International Festival of Virtual Reality alongside the Oculus Story Studio produced “Dear Angelica” and Sony’s “Snatch”. Microsoft’s MCV Pacific Women In Games listed Mez in their 2017 “Game Changers” Honorable Mentions, and Dev Diner named Mez as a 2017 Honorable Nominee for her VR work. In 2016, Mez took up an invite from the digital arts organisation Rhizome to have work memorialized in their Net Art Anthology. Her co-developed narrative game “All the Delicate Duplicates” has won multiple awards, including the 2015 Tumblr International Prize, 2016 Best Overall Game at the Game City Festival, and 2017 Game Design Award in the Best Experimental Game Category. “#PRISOM”, Mez’s 2013 Augmented Reality Game developed with Andy Campbell, was commissioned for the 2013 International Symposium on Mixed and Augmented Reality and made the Finals of the 2014 WA Premier Book Awards for Digital Narrative. Academic James O’Sullivan describes #PRISOM as: “…the digital equivalent of Orwell’s 1984“.

Mez’s projects are taught worldwide and her works reside in Collections as diverse as The World Bank, Cornell’s Rose Goldsen Archive and the National Library of Australia. She is also in the process of developing a comprehensive career archive with Duke University’s Curator Collection team: this archive is to be housed at the Rubenstein Rare Book and Manuscript Library.

Mez currently serves an Advisor to the Mixed Augmented Reality Art Research Organisation and as an Editorial Board Member of the Digital Journal Thresholds, and is a Senior Research Affiliate of the Humanities and Critical Code Studies Lab. She’s also Coproducer, Lead Interactive Writer, and Creative Director of “Inanimate Alice: Perpetual Nomads”, a Virtual Reality Experience that premieres in early 2018.

 

Selected Clients
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