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[via theverge.com]

Building AR HoloLens Games

[Image Credits: theverge.com]

[Image Credits: theverge.com]

“Being able to program something on HoloLens doesn’t mean you know anything about its inner workings. Microsoft won’t say much about the technology that turns those simple rendered objects into startlingly realistic projections, and the software development kit just acts as an intermediary. It also doesn’t mean you can design a good HoloLens game. There are probably going to be a lot of holographic Rubik’s Cubes and puzzle boxes in the early days of the platform, except that you’ll only be able to move them by staring and tapping. But just understanding the basics of building for such an unfamiliar platform makes it seem more real — and, despite all its problems, more viable.”

Source: Here’s how you build an augmented reality game for HoloLens | The Verge