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[Image Credits: pastemagazine.com]

The State of Games at MoMA 4 Years Later

Figuring out how to collect videogames has presented a unique set of challenges for MoMA’s curators. Since videogames are relatively new as a form of art and design—and since rigorous academic debate about the dangers of games are still ongoing—curators of videogames have to be extra careful about what games they decide to add to […]
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[Image Credits: blumhouse.com]

The Toys of The Blair Witch Project

[This prompted a remembrance of reviewing “The Blair Witch Project” book + website components in my editor’s office in 1999, right before I scurried off to the film’s premiere midnight screening: the “mocumentary” aspect of the project resonated hard and helped shape my orientation to what is now known as transmedia. Back then I thought […]
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Codeology: Bringing to Life the Art and Science of Code

Codeology is an open-source project that brings to life the art and science of code. An algorithm analyzes GitHub projects and creates unique organic forms based on the codebase size and language. As no two pieces of code are alike, no two Codeology forms are alike. Source: Codeology
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[Image Credits: femhype.com]

Indigenous Games & Game Devs You Should Know

This particular list was brought to you by Melissa, a fellow FemHype writer, after a rousing discussion with Ishki regarding the importance of indigenous stories in games. Ishki is an independent game developer who was featured in a recent remeshed article, “7 More Women of Color Game Developers You Should Know.” Source: Sunday Loot: Indigenous […]
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Titan to Bring “Sherlock” Manga to U.S. and U.K.

The manga adaptation of the hit BBC drama “Sherlock” will at long last be released in English in the United States and United Kingdom. Titan Comics announced this morning at the ComicsPRO retailer summit in Portland, Oregon, that it will debut “Sherlock: A Study in Pink” in June. Source: Titan to Bring “Sherlock” Manga to […]