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Electronic Literature Organisation Updates: Shenanigans Level = High

It’s been a good long while since I’ve had the time to update y’all on shenanigans here at Mez Breeze Design and believe me, the shenanigans have been lapping at a brimmingly-high-level with oodleloads of events, creative works and projs both happening and in the pipe. So I’m breaking out of this time-imposed CoS [Cone […]
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“VR for Education” Reviews Perpetual Nomads

We’re positively chuffed here at Mez Breeze Design Headquarters to report that Elliot Hu-Au, a reporter from the publication “Virtual Reality in Education”, has taken the time to review our VR Experience Perpetual Nomads. It’s a great review which includes such gems as: “Perpetual Nomads is an immersive and visually impressive short story that contains […]
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Announcing “Perpetual Nomads” Early Access Release Out Now!

Perpetual Nomads is now available in Early Access Release! This innovative Virtual Reality Experience, coproduced by Mez Breeze Design and BradField Narrative Designs, is the next installment of the award-winning interactive story Inanimate Alice. First established in 2005, Inanimate Alice features the world traveling character Alice in her various adventures. The series is highly regarded […]
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2017 International Festival of Virtual Reality: “Las Ranetas”

So there’s certain news tidbits that I should’ve been rabidly noting down here lately [think: this, that, and the other], but due to deadline insanity and crazyhuge workloads, instead I’ve found myself in a-neglect-my-blog rut… …until now. I’m the very definition of thrilled [look it up in the dictionary: betcha there’s one o’ my Virtual […]
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“Future Possible”: ABC Radio Interview

…so here’s an ABC radio interview with my fine self and the lovely Adelaide Rief about our upcoming speaking event as part of the “Future Possible” Series, during which I even made [some sort of] sense banging on about Augmented Reality, Digital Fiction, Virtual Reality, Tilt Brush, and monsters [of course]. And here’s a *massive* […]
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“The Journey Home” + Forced Affectivity in VR

So I just finished playing through this Virtual Reality Experience for the Vive called “The Journey Home” [TJH] which has left me confuzzled emotionally. At first, the experience was hard to get into with a rushed intro containing similar-sounding voiceovers resulting in the main characters being confusingly difficult to distinguish. The scenes that followed weren’t […]
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Real Life First Person Shooter (Chatroulette version)

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Burnout & Overworking Yourself

[Having overworked myself in the past and now watching peers currently falling into this trap and suffering horribly for/from it, here’s a timely reminder that work-life-balance needs to take priority – for all of us.]
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XR Artists VR Field Trip: The MOR, the Merrier

So this morning a bunch of keen XR Artists met up in VR [at the gorgeous Museum of Other Realities] to explore new work that had been included in the May show, as well as a general chinwag. Turns out we did a heap more than that, and in the spirit of oversharing [heh] here’s […]